Grace Shin - Individual Identity in Focus
Grace, a prominent figure in the UK games industry, has made a significant impact in the sector over the years. In 2022, she was recognised as one of MCV's 30 Under 30, a testament to her dedication and achievements.
However, it's important to clarify that the search results do not identify a specific Grace with notable achievements in the UK games industry. Names such as Kenya Grace, a successful British music artist, and Grace Hopper, an influential computer scientist, while notable in their respective fields, are not associated with the UK games industry.
Despite this, Grace has left an indelible mark on the games industry, particularly during her tenure at BAFTA. She spearheaded BAFTA's year-round games programme, which aimed to celebrate games as an art form and honour the breadth of talent across the industry.
Grace's role at BAFTA was multifaceted. She worked closely with major games companies, delivering events that were meant to honour talent in the industry. She also advocated for policy measures aimed at supporting and driving growth in the UK games industry.
Before joining BAFTA, Grace held the position of Policy and Public Affairs Manager at Ukie, the UK's leading games industry trade body. In this role, she represented the sector to policymakers, furthering the industry's interests and advocating for its growth.
Today, Grace continues to make her mark in the industry as an Account Manager at Clarity, a global integrated communications agency. Her deep understanding of all levels of the games industry, including on-the-ground practitioners, business leaders, and the global ecosystem, makes her an asset to the agency and the industry at large.
- Grace, during her tenure at BAFTA, not only celebrated games as a form of art but also advocated for financial policies that would drive growth in the UK games industry.
- Before her role at BAFTA, Grace served as Policy and Public Affairs Manager at Ukie, where she represented the games industry and lobbied for policies that would support talent in the sector.
- As an Account Manager at Clarity, Grace leverages her experience in entertainment, technology, and business to provide valuable insights and services to her clients in the games industry.